Share your Torg Eternity characters and archetypes!

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pkitty
Posts: 271
Joined: Fri Feb 16, 2018 12:09 pm

Re: Share your Torg Eternity characters and archetypes!

Postby pkitty » Wed Sep 04, 2019 7:19 pm

Wakshani wrote:(If you haven't houseruled Reality to it instead of Spirit, you really should. It smooths things over muchly!)

It was the first house rule I adopted and the only one I wouldn't drop for any reason. Changing reality to Cha-based means that Torg no longer has a clear dump stat; every attribute is valuable and necessary.
Our group's Torg Eternity wiki page
  • House rules, indexes of all perks/spells/etc, form-fillable character sheet, and more

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Spatula
Posts: 1015
Joined: Fri Jun 30, 2017 7:00 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Spatula » Fri Sep 13, 2019 1:04 pm

Spatula wrote:The Elf Lordling, Starting PC

For a slightly different take of the same idea, I sought to make an elf warrior loaded with all the magic items and capable of casting minor magics, in exchange for a less fancy mount. This character carries the arms and armor of some heroic ancestor (only one of which is Arcane because of item restrictions), seeking to live up to an impossible legacy.

The cantrips are castable in Aysle only, unless the character picks up the Cantrips perk later on.

Cosm: Aysle (Magic: 24, Social: 16, Spirit: 18, Tech: 14)
Attributes: Charisma 7, Dexterity 8, Mind 8, Spirit 7, Strength 10
Skills: Alteration 10, apportation 8, conjuration 8, divination 9, dodge 8, faith 8, melee weapons (F) 11, missile weapons 10, persuasion 9, reality 10, scholar 9, unarmed combat 8
Interactions: Intimidation 7, maneuver 8, taunt 7, trick 8
Dodge Defense: 11 (3); Melee: 14 (3); Unarmed: 11 (3)
Move: 8 (24); Tough: 14 (4); Shock: 7; Wounds: 3

Weapons:
  • Aradel's Blade (Strength +3/13, Melee Weapons is Favored, +1 to Melee Weapons, Arcane; Enchantments: Favoring, Skill +1)
  • Aradel's Bow (Damage 13, Ammo 1, Range 40/80/160, Min Str 7+, Two Handed, Enchanted; Enchantment: Far-Reaching)
  • Shield Bash (Strength +1/11)
Armor & Shields:
  • Aradel's Armor (Tough +4, Fatigues, Full Body, Enchanted; Enchantment: Armor +1)
  • Aradel's Shield (Defense +3, Enchanted; Enchantment: Shield +1)
Gear: Candles, Everlit Lamp (Enchanted, Light out to 5m), Hemp Rope, 10 meters, Holy Symbol (Elmiir), Precious Gemstones, Quiver, Saddlebags, $200 in gold coins

Perks: Heirloom (Gain Arcane item worth up to $15,000. Option: Create Custom Arcane Item. Item: Longsword. Enhancements: Favoring, Skill +1), Wealthy (Start with $10,000. Persuasion and Streetwise are Favored when purchasing)
Possibilities: 3
Special Abilities:
  • Darkvision: Ignore 4 points of darkness penalties.
  • Graceful: Dexterity tests are Favored.
  • Magical Affinity: +1 Shock on Fatigue when Magic less than 12.
Cantrips (Aysle Only): detect fake currency, find things, fix object, focus, playful wind, start fire, water breathing

Horse
Skill
: Beast Riding
Tech: 3; Top Speed: 50 mph (11) Fast; Passengers: 1; MR: 0; Size: Normal; Wounds: 1; Tough: 13

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Here Comes The Flood
Posts: 164
Joined: Wed Mar 28, 2018 2:43 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Here Comes The Flood » Fri Sep 13, 2019 5:24 pm

pkitty wrote:
Wakshani wrote:(If you haven't houseruled Reality to it instead of Spirit, you really should. It smooths things over muchly!)

It was the first house rule I adopted and the only one I wouldn't drop for any reason. Changing reality to Cha-based means that Torg no longer has a clear dump stat; every attribute is valuable and necessary.


I know the Paraverse already does this, and it feels like a no-brainer. Spirit is already frontloaded with Psionics, Magic and Defeat saves, as well as all Miracles.

This way, players aren't penalised for wanting Action Movie Charisma, and it actually explains why their confidence protects and empowers them.

As someone (might have been Spatula?) put it; a character having a dump stat is fine. A system having one is not.
“When the night shows, the signals grow on radios
All the strange things, they come and go, as early warnings…”


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