Share your Torg Eternity characters and archetypes!

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Fri Feb 07, 2020 3:26 am

Turns out that I forgot to post one. D'oh!

Sacellum Priest

Orrosh: Tech 18, Spirit 16, Social 18, Magic 16

Cha 8 Dex 7 Min 8 Spi 10 Str 7

Faith +3
Intimidation +2, Scholar +2, Willpower +2
Evidence Analysis +1, Find +1, First Aid +1, Language (Latin) +1, Persuasion +1, Reality +1, Streetwise +1

Perks: Protected, Miracles (Ward Enemy, Bless, Healing)

Equipment Tech Cost Notes
Holy Symbol 5 25 (7)
Sacellum Bible 14 50 (9)


Overview
You found God at an early age, serving as an altar boy in your local church, growing into a pious young man who volunteered extra time to keep the grounds clean and the church tidy. In time, you became a deacon, then were sponsored to seminary, where you took to your lessons well but.... troubled. The form of worship that they tought was more harsh than what you had grown up with, more vigorous in pursuit of sinners and less forgiving. You sometimes questioned these lessons but the treatment you would receive after each question drove you to swallow these doubts and simply nod along instead. It was cowardly, you know that now, but it got you through the hardest of the years and, in time, it earned you a collar.

Once you were sent out to spread the Word, you served under a bishop who was older and soon to retire. He told you of the politics within the greater church organization, how he'd been exiled into this backwater due to his 'unconventional' beliefs and how what you thought was a noble position was, in fact, just trying to remove you to a small town where you would do little harm. You worried for your future and prayed for an answer... and an answer you received! A new world had been found, one that was being beset by EVIL and it fell upon the Victorians to step forward and combat it, to show the natives the true path of righteousness and all hands were needed. With the bishop's blessing, you travvelled with the early waves, to bring the Word to those in need.

You had no idea that this new path would lead you through darkness, then to serve the Delphi Council as a spiritual advisor, teaching them how to combat the darkness of Orrorsh and, at the same time, lending your prayers to fight the other High Lords.

Tactics
You are a supporter of the group, Blessing them to do better in battle, Healing them afterwards, and standing fast against Evil when it rises against you. Your thunderous voice and frightening visage can cow the average mook, but you have little to offer directly against more powerful foes other than your support. When away form a combat, you're a bookish sort and relatively charming, giving you some options for research and gatheirng information.

Moment of Crisis
When you first Healed a wounded person and truly felt the power of God working through you. Alternately, soon after coming to Earth, and combating one of the Gaunt Man's horrors for the first time.

Description
Perfectly average, if younger than most priests due to being fresh out of seminary. You always wear black of course, with collar, Bible, and cross at the ready, but as yet you've managed to avoid the usual priestly acoutremounts such as glasses, a hip flask, or an unsightly love of gold.

Agenda
To spread the true gospel … even if it means reforming your own church to do so.

Names
Michael, Paul, John, James, Luke, Levi

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Fri Feb 07, 2020 12:08 pm

Paper-scratching out some ideas for my Aylish Eighteen. This includes six Core Earthers, mind you, and at least one Transformed each way.

Got a ways to go yet, but circling around are:

(Core Earth)
English Longbowman (How do you create a Longbowman? Well, you start by training his grandfather...)
Scottish Highlander (Yew wan' us tah bend th' knee, Uthroian?! We'll nevah serve th' likes a-yew!)
Dwarven Gunsmith (Ahh, the Ak-47. Powerful. Hardy. Reliable. A Dwarf's weapon!)
The Chosen One
Flim-Flam Artist


(Aysle)
Bard
Thief
Priest
Warrior
Traditional Wizard
Knight (First-born child, trained to lead in battle)
Elven Wizard
Courtier (second-born child, put to manage the court's intrigue)
Berserker*
Druid

Still pondering the rest.

(*Berserker already exists. Do I make a new version? Ditch it for something different? Still not sure...)

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Sat Feb 08, 2020 2:28 am

And now, the first of the 18 (!) Aylish.

Aylish Knight

Aysle: Magic 24, Social 16, Spirit 18, Tech 14

Cha 8 Dex 8 Min 6 Spi 8 Str 10

Melee Weapons +3
Beast Riding +2, Intimidation +2. Persuasion +2
Faith +1, Maneuver +1, Missile Weapons +1, Reality +1, Scholar +1, Streetwise +1, Unarmed Combat +1

Perks: Bolster, Wealthy

Equipment Tech Cost Notes
Enhanced Longsword 9 3120 Magically Enhanced for +1 Damage
Enhanced Plate Mail 12 3600 Magically Enhanced for +1 Armor, Min Str 10, Fatigues
Medium Shield 12 150 Min Str 8
Lance 12 250 Unwieldy unless mounted
Dagger 9 25
Light Crossbow 9 150 Ammo 1
Quarrel 7 5 Holds 20 crossbow bolts
Backpack 8 100
Warhorse 3 2000
Chain Barding 12 500 +2 Toughness/Armor to Warhorse


Overview
As the firstborn of a lord, you were chosen to bear the family title and obligations; this means, in short, that you are a knight in service to your parents, who, in turn, are subjct to a higher lord, and so on until the Queen. You're expected to know how to lead forces into battle, driving from the front lines, to subdue foes in personal combat and, when all's said and done, to be able to retire to the castle for a night of fine wine and good conversation without missing a beat.

You have creative talents and battle malice, hard as steel in the field, but genteel in the palace.*

It was with great reluctance that the Lady of Light allowed you to leave the Army of Light, which so sorely needs someone of your stature, but she must prove herself to the Delphi Council as a staunch ally and, at times, that means giving up a powerful defender for the greater good. As you look back at Oxford, you wonder if, perhaps, she has given up too much...

Tactics
You ask nothing of those who follow you that you wouldn't do yourself. As such, you have a tendency to charge headlong into danger, confident in your skill in arms, and your royal armor, to see you to victory. You further inspire allies when times are at their worst, the blazing light within you catching their own hearts aflame... onwards, to victory!

Beyond these two talents, you have a good balance of honorable tactics, from calling someone out to single combat (Taunt) to staying one step ahead of a giant (Maneuver) to simply breaking the enemy before your might (Intimidate). When not in combat, you rely on your social skills, having little talent for detective work or less honorable approaches to problem-solving.

Moment of Crisis
Fighting against the Army of Darkness, opportunities are legion.

Description
You're tall, broad-shouldered, and fit, trained from a young age to be as graceful as you are strong, with courtly skills of storytelling, dance, or music, taken alongside, if secondary to, your combat training. You wear your family crest with pride and you always dress in attire fitting for a noble as yourself.

Agenda
To defeat the darkness and bring peace to Aysle, once and for all!

Names
San, Janel, Taura, Redinal, Artoria, Gavain

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Sun Feb 09, 2020 2:12 am

Aylse (sorta) #2!

English Yeoman

Core Earth: Magic 9, Social 23, Spirit 10, Tech 23

Cha Dex Min Spi Str
7 10 6 8 9

Missile Weapons +3
Fire Combat +2, Melee Weapons +2, Profession (Carpenter) +2
Dodge +1, Faith +1, Intimidation +1, Land Vehicles +1, Reality +1, Taunt +1, Unarmed Combat +1

Perks: Sniper, Strong Pull

Equipment Tech Cost Notes
Composite Longbow 13 200 (11) +1 damage, Str min 9 from Strong Pull
Short sword 8 90 (9)
Dagger 8 25 (7)
Leather jerkin 8 100 (10) Torso
Backpack 8 100 (10)
Quiver 7 5 (4) Holds 20 arrows for Composite Long Bow
Flashlight 20 10 (5)
Lighter 18 2 (2)
Multitool 22 40 (8)
45 Colt Automatic 20 250 (12)
Spare clip 20 10 (5) One reload for Colt Automatic
Short Bow 7 70 (9) +1 damage, Str min 8 due to Strong Pull
Quiver 6 5 (4) Holds 20 arrows for Short Bow


Overview
“How do you create an English Longbowman? Well, you start with his grandfather...”

Everyone knows this joke. You've told it yourself in the pub many a night after trashing everyone at darts. You make an honest living in construction, but the longbow? That's a tradition. You learned it from your father, he learned it from his father, and onwards it goes to, as far as you can tell, the Battle of Hastings. You used to be a bit embarassed by it, but, it's just something that you do now, like som of the lads go fishing or binge television programs. It's a good way to relax and it keeps you in great shape. You even turned it into a little bit of fame, showcasing your skills at local fairs and even a brief YouTube channel appearance as the local Yeoman.

Then the invasion started.

When the world's filled with monsters and knights, it turns out that your bow works just fine. You personally dropped a dozen bad guys before they were able to run roughshod over your home and, much to their surprise, you could even drive a getaway van with several of your friends inside. Since then, you've put your skills at the disposal of the Delphi Council, quite happy to fight fire with fire. Let them bring knights... you have an English Longbow. And a sidearm for when things get weird.

Since the incident in the Living Land, you pulled a shortbow out of storage. You rarely carry it, but, if needed, you have it.

Tactics
Notch, draw, shoot, repeat.

Moment of Crisis
You don't talk about the time you split an arrow. That was just luck.

Description
You're of average height, but your back is enormously broad and your arms are like other men's legs.

Agenda
To serve nobly!

Names
William, Marian, Robin, Robert, Michael, Rebecca

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Thu Feb 13, 2020 1:46 am

I'm three days behind. Harumph!

***

Scottish Highlander

Core Earth: Magic 9, Social 23, Spirit 10, Tech 23

Cha Dex Min Spi Str
6 8 6 8 12

Melee Weapons +3
Intimidation +2, , Profession (Banking) +2, Taunt +2
Beast Riding +1, Land Vehicles +1, Fire Combat +1, Missile Weapons +1, Reality +1, Survival +1, Unarmed Combat +1

Perks: Brute, Endurance

Equipment Tech Cost Notes
Leather Armor 8 150 (11)
Claymore 10 300 (12) Two-Handed
Dagger 8 25 (7)
Colt .45 Automatic 20 250 (12)
Tribal Paint 3 25 (7)
Flashlight 20 10 (5)
Lighter 18 2 (2)
Walkie-Talkie 20 50 (9)
Spectacles 16 80 (10)

Overview
It was a perfectly ordinary, perfectly boring life. You did decently in school, dot a part-time job as a teller to help pay bills in university, wound up enjoying it more than you thought, and you wound up changing your major to finance, of all things. After you got your degree, you focused on your job and you were hoping to get a promotion from teller to a more difficult, and high-paying, position when the invasion hit. As the Dark Army started to approach the doors, the Reality Wave struck... one of your co-workers suddenly just … turned into a merchant. Like... what? Then you started to feel it. Whatever this magic was, it really, really wanted you to be a Viking barbarian. You could feel it through every part of your body! But … you weren't some Danish farmer gone a-viking … you were Scottish! For thousands of years! And you... would not … give … in!

When the authorities finally arrived, they found a dozen dead lurks, all your co-workers alive (if a few wounded), and you panting in the middle of the bank, clothes shredded, with a brass pole in each hand and a wild look in your eyes. 40 cm taller, 40 kg heavier, now with blazing red hair, you'd taken the wave and turned yourself into a Highlander … and you'd found your TRUE calling!

Tactics
After a bit of traditional taunting, draw your Claymore and have at it! YEAH! Most everyone you meet assumes that you're Aylish, so you keep a few tricks up your sleeve to catch them off guard. Like the /45 on your hip or being able to operate a stick shift. Caber tossing works in any reality but sometimes you just need to scoop up a combat rifle and let fly.

Moment of Crisis
Taming the power of the Reality wave! Alternately, it was soon after, when you first picked up a Claymore and knew that this? This was the weapon that you were meant to have.

Description
You're a head taller than almost everyone you meet, with shoulders some two feet wide and muscles just everywhere. You dress in traditional Scots attire whenever possible, but you can blend when it calls for it. Well, for certain values of two meters tall, 140 kg blend.

Agenda
You still remember your old life and, in fact, you handle the finances for your team (much to everyone's shock... seeing you pull out teensy glasses, curl up behind a desk, and tap away on paperwork is just jarring) but it's just not that important when faced with The War. First! Drive out the Army of the Dark. Once that's done? Well... we'll see. You're not really a fan of those arrogant Ardinay nobles and, quite frankly, your family has an ancient tradition of fighting off any threat to Scotland, no matter where it comes from. You don't have a talent for speeches or leading armies or, well, much of anything honestly, but you're a combat monster who was born for the sword.

Names
William, Amelia, Jack, Logan, Isla, Sophie

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Thu Feb 13, 2020 1:46 am

Dwarven Gunsmith

Core Earth: Magic 9, Social 23, Spirit 10, Tech 23

Cha Dex Min Spi Str
7 9 10 6 8

Profession (Gunsmith) +3
Fire Combat +2, Melee Combat +2, Science +2
Dodge +1, Evidence Analysis +1, Heavy Weapons +1, Intimidation +1, Land Vehicles +1, Reality +1, Streetwise +1

Perks: Double Tap, Endurance

Equipment Tech Cost Notes
Stab Vest 23 200 (11) Maz Dex 10, Torso
AK-47 22 500 (13)
Ammo Belt 21 50 (9) 5 reloads for AK-47
.38 Revolver 20 100 (10)
Flashlight 20 10 (5)
Lighter 17 2 (2)
Sunglasses 20 25 (7)
Notebooks (3) 15 1(1)
Tool Belt 16 100 (10)

Overview
In your youth, you were part of the Dwarven homeguard, where you were trained in the usul axe and shield, but your good eyes got you transferred to the gunline, where the arquebus was cutting-edge technology and you... well, you were in love. The loud noise, the smell of gunpowder, watching some damn fool knight fly off his horse at a hundred paces … it was glorious. In your spare time, you pestered the gunsmith, trying to learn what you could of powder and shot. In time, you became his apprentice, and you looked forward to the day when you would take the position yourself, with him looking over your shoulder with pride.

Uthorian took that away from you. He took your master, your career, your village … everything lost. You know your master sent you off with his notes before deonating the armory, and you know that's how you were able to escape, but... after that? Years of madness. You'd lost your life, your mind, your hope... all gone.

Until you wound up in England.

You're still not sure what mad roaming got you across the Maelstrom Bridge, but you remember a car whizzing by, nearly striking you. You recall being stared at by humans in odd dress, of how loud everything was, and then you were whisked away by police, interrogated as some kind of a spy until they realized that you were a Dwarf, but a broken one. They gave you over to a psychiatrist and things … got better. These people knew how trauma worked. They gave you medicine, talked you through the pain, restored your sanity. Your memory of the mad years? Gone, and happily so, but now? Now you stand beside England and the Delphi Council, proud to serve again. And these weapons! Oh, what things you have learned! And oh, how you will pay Uthorian back for what he took from you...

Tactics
Unlike most combat types, you're a gunsmith first and a gun shooter second. You have a keen, if still fragile, mind, and you're absolutely fascinated with all things bangbang... and other tech's pretty neat as well. You're an interesting blend of fighting styles who can also contribute to puzzles and problems... but, admitedly, you like to solve things with explosives. The bigger boom the better!

Moment of Crisis
It may have been the death of your master but, if so? You had no idea of your unlocked potential. More likely is that it was on Core Earth. Was it when your mind healed and you saw your face in the mirror for the first time in decades? Was it when you first lifted a modern firearm and had your old memories come flooding back? It's hard to know for certain.

Description
You're a bit haggard for a Dwarf, years of malnourishment and living on the edge of society did serious damage to your body which you're only starting to recover from. They shaved your head (so much lice!) and you've allowed it to grow back as stubble, but no more than that. You dress in simple overalls most days, adding gear as needed for the mission.

Agenda
To reclaim your life. Even more than defeating Uthorian, however, you want to reclaim your brothers and sisters, whatever remains of the Dwarves, and bring them here, to Core Earth, and to safety. They fixed you... maybe they can fix everyone else.

Names
Devurum, Kammoth,, Arakdrun, Nuvurim, Tutgraewynn, Salanelyn, Brolmogar

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Thu Feb 13, 2020 2:32 am

The Chosen One

Core Earth: Magic 9, Social 23, Spirit 10, Tech 23

Cha Dex Min Spi Str
8 7 9 10 6

Reality+3
Conjuration Magic +2, Scholar +2, Apportation Magic +2
Alteration Magic +1, Beast Riding +1, Divination Magic +1, Fire Combat +1, Melee Combat +1, Persuasion +1, Taunt +1

Perks: Realm Runner, Spellcaster (Detect Magic, Dispel Magic, Mage Hands)

Equipment Tech Cost Notes
Elven Chain 12 500 (13) Torso
Dagger 8 25 (7)
38 Revolver 20 100 (10)
Mobile Phone 23 300 (13)
Spell Component Bag 8 75 (10)

Overview
You always knew that you were special. You grew up reading fantasy novels, knowing that, when your time came to find a portal to another world, you'd be ready. It was meant to be! You were always searching for one... strange bookstores, musty attics, mushroom circles in the woods, but you never found your portal. It was devastating but as tempted as you were to give up, you struggled on!

The one thing you never expected was for the other world to come here!

When Aysle swept in, you knew, you knew where you were supposed to be. You pulled all of your college money without your parents knowing, bought a one-way ticket to London, and started your adventure. They don't know who you are yet but they will. They will!

Tactics
In Aysle, you have a full suite of Cantrips to draw from, in addition to your meagre selection of mastered magics. You absolutely love showing off your magical abilities and use them even when other options were probably more wise. When outside of Aysle, things are a bit more harsh. You have special armor (a gift from a besotted Elven royal, of course), but you lost your magic sword in battle and you really miss it. The Delphi Council has insisted that you gain some basic proficiency with a firearm, and you keep a gun around, but you don't like it. You're natually bright and oddly charming despite being plain and clumsy, letting you get past some of life's problems.

Moment of Crisis
You've been special since birth! Duh. But arguably you became even more special once you first stepped into Aysle.

Description
You're plain, of average build, with brown hair that's flatter than you want, but your eyes, which used to be, ugh, brown, are now an amazing shade of purple. You're terribly clumsy (unless in combat) and awkward but somehow also charming.

Agenda
It's only a matter of time until something happens to Pella ardinay and, at that point, you'll take over as the new monarch of Aysle. I mean, that's just how these things work, right?

Names
Gary, Sue, Isabella, Stu, Mary, Keith

User avatar
Wotan
Posts: 506
Joined: Wed Aug 23, 2017 8:10 pm
Location: Aysle (UK)

Re: Share your Torg Eternity characters and archetypes!

Postby Wotan » Thu Feb 13, 2020 5:14 am

Wakshani wrote:Aylse (sorta) #2!

English Yeoman

That's a tradition. You learned it from your father, he learned it from his father, and onwards it goes to, as far as you can tell, the Battle of Hastings.

A teeny tiny point of historic pedantry, but the "English" Longbow wasn't a thing back at the time of the Battle of Hastings. So far as anyone knows it was invented by the Welsh and adopted by the English after Edward I saw how effective a weapon it was during his wars with the Welsh in the 13th century.
/nerd
Glitchfinder General

Wakshani
Posts: 488
Joined: Wed Jul 12, 2017 9:53 pm

Re: Share your Torg Eternity characters and archetypes!

Postby Wakshani » Thu Feb 13, 2020 9:10 am

Wotan wrote:
Wakshani wrote:Aylse (sorta) #2!

English Yeoman

That's a tradition. You learned it from your father, he learned it from his father, and onwards it goes to, as far as you can tell, the Battle of Hastings.

A teeny tiny point of historic pedantry, but the "English" Longbow wasn't a thing back at the time of the Battle of Hastings. So far as anyone knows it was invented by the Welsh and adopted by the English after Edward I saw how effective a weapon it was during his wars with the Welsh in the 13th century.
/nerd


Bleah. Was supposed to be Agincourt anyway. Adjustments for the future!

Thank you.


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