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Additional Special Abilities

Posted: Sat Oct 12, 2019 7:54 pm
by TiaMaster
Has anyone created additional psionics, spells, and miracles? I notice there is none on the IE as of yet. I find not having many, many of each at this stage problematic and I don't want to create more myself.

Re: Additional Special Abilities

Posted: Sat Oct 12, 2019 8:06 pm
by Savioronedge
I have created some Homebrew Perks, but no spells, psionics, or miracles.

Partly this is because I feel like gaining enough slots is problematic enough with just the ones available. Partly because I am usually very happy with the ones that come out in the new worldbooks and don't want to risk jinxing that.

Re: Additional Special Abilities

Posted: Sat Oct 12, 2019 11:13 pm
by Greymarch2000
New Miracles:
https://www.drivethrurpg.com/product/25 ... _community

New Psionics:
https://www.drivethrurpg.com/product/23 ... _community

My group has used the Psionics and some of them seemed like they could use some, um, balancing. But otherwise was nice to have new powers.

Re: Additional Special Abilities

Posted: Sun Oct 13, 2019 10:53 am
by ZorValachan
Greymarch2000 wrote:New Miracles:
https://www.drivethrurpg.com/product/25 ... _community

New Psionics:
https://www.drivethrurpg.com/product/23 ... _community

My group has used the Psionics and some of them seemed like they could use some, um, balancing. But otherwise was nice to have new powers.

It's not very many, but my infiniverse exchange product Paraverse has a new spell/miracle/psionic power for each realm that supports them. See sig

Re: Additional Special Abilities

Posted: Sun Oct 13, 2019 1:42 pm
by TiaMaster
Thank you all, this gives what I want which is a starting point to balance the new stuff with my campaign.

Re: Additional Special Abilities

Posted: Fri Oct 18, 2019 6:25 pm
by Rabbitball
Are you counting the stuff from the upcoming Aysle Sourcebook? And how much interest is there in me throwing stuff that got cut from there onto the Infiniverse Exchange?

Re: Additional Special Abilities

Posted: Sat Oct 19, 2019 12:22 am
by Wakshani
Rabbitball wrote:Are you counting the stuff from the upcoming Aysle Sourcebook? And how much interest is there in me throwing stuff that got cut from there onto the Infiniverse Exchange?


I'm *always* up for more content, yo!

(Later, we should talk offline. I have some … Thoughts. Mwa-hahaha...)

Re: Additional Special Abilities

Posted: Mon Oct 21, 2019 8:15 pm
by Kanaris
Rabbitball wrote:Are you counting the stuff from the upcoming Aysle Sourcebook? And how much interest is there in me throwing stuff that got cut from there onto the Infiniverse Exchange?


Absolutely - that would be much appreciated!

Re: Additional Special Abilities

Posted: Tue Oct 29, 2019 6:42 pm
by Rabbitball
Kanaris wrote:
Rabbitball wrote:Are you counting the stuff from the upcoming Aysle Sourcebook? And how much interest is there in me throwing stuff that got cut from there onto the Infiniverse Exchange?


Absolutely - that would be much appreciated!

I have been told that stuff is likely to show up somewhere official, so it will have to wait. :cry: But I do have a few things that need to go up that weren't part of the package, so they take top priority now.

Re: Additional Special Abilities

Posted: Tue Oct 29, 2019 6:56 pm
by Kanaris
Rabbitball wrote:
Kanaris wrote:
Rabbitball wrote:Are you counting the stuff from the upcoming Aysle Sourcebook? And how much interest is there in me throwing stuff that got cut from there onto the Infiniverse Exchange?


Absolutely - that would be much appreciated!

I have been told that stuff is likely to show up somewhere official, so it will have to wait. :cry: But I do have a few things that need to go up that weren't part of the package, so they take top priority now.


Our Ayslish mage has taken a Lady of the Lake type concept and was looking for those water based spells that appear to have been cut. Guess she'll have to wait!