gribble wrote:Still, I don't see many squad leaders in modern military charging forward with swords...
And actually, going by the official WH40K lore (fluff) Imperial Guard's squad leaders aren't doing that most often either - they are going with the same lasguns as soldiers under their charge.
However, I should make one thing clear - we have lore (fluff) and we have the actual game mechanics (crunch). These are not the same thing, actually.
And going per Ulisses Spiele's staff official response, the weapons ranges were made as they were for gameplay reasons only. This was actually made to provide for specific, more dynamic, actually, gameplay. For most players, you know, wouldn't be much fond of ducking in some cover and exchanging lasgun fire with some Chaos-corrupted heretics dug up in a similar cover about 300-400 meters downrange and doing that for you know, an hour, or two, or maybe more. By the WH40K lore Imperial Guard does actually often do exactly that....but I don't think that would be very exciting for the players .
Also, to be frank, Ulisses Spiele are not the first to do that. In most 3D-action videogames a player won't actually be able to take out a bad guy 200 meters downrange with an AK47 or 500 meters downrange with a sniper rifle. For example, in Far Cry 4 game the maximum firing range for .50 BMG caliber sniper rifle was 150 meters. For the sniper rifle that is actually quite able (in real life) to take out a bad guy at a range of 1500 meters.