Nitoryu Kushirin wrote:Psychic power sustenance mechanics seem overly punishing.
As of now, sustaining a psychic power adds +2 DN to all tests, yet there are powers (Chameleon, Conceal, Embolden, Enhance) that provide bonuses... that don't even compensate the psyker for that DN raise in the first place (unless you gain a lot of potency increases)! It's like these powers were written for another sustenance mechanic altogether.
Was that penalty at some point supposed to apply to psychic tests only?
I had the same question myself when I read this chapter. Again, it seems like the side systems of the game were just a little too rushed.
What I intend to do is:
1. Reduce the penalty to +1DN per active power;
2. Consider that the bonus for the power is counted after accounting for countering the penalty. For example, in theory, Chameleon gives +1 to Stealth use, which would (according to my already more generous rule) be negated by the penalty. However, in actual fact the bonus is +2; 1 to overcome the penalty, and 1 actual bonus. Therefore, the penalty only applies to other rolls. Our stealthy psyker will receive a +1 bonus for Stealth (which, let me point out, I believe is too little for the power, but that's another topic), and a -1 penalty for, say, backstabbing an Ork.
I'm not saying that this is a perfect fix, but I intend to give it a try.