MadBeard wrote:@John
Think of it as application for Perception skill in D&D 5ed or Pathfinder.
Umm, that doesn't actually help me, since I've not played D&D since version 1.0 (maybe v2.0) and have never played Pathfinder.
MadBeard wrote:Perception is mix of three subskills (applications), Listen, Search and Spot from previous edition. If you put ranks in Perception you automatically improved all of them.
And you could have something that give you bonus or malus just for Listen, for example you ate some herbs/mushrooms that enhance your hearing. So you'll get a bonus just for Perception (Listen) check. Not for Perception (Search or Spot).
Okay, this sort of makes sense.
MadBeard wrote:Same thing is with TDE. Applications are just various uses of particular skill.
So you're saying that if I call for a Skill check using a Skill (Application) that is common, the player will be able to make that roll with the bonus that the Application the Skill gives them?
MadBeard wrote:In skill stat block, whatever is listed under "Applications" you already have. This are "subskills" or uses of that skill.
Things listed in "New Applications" are available only if you have listed advantage or special ability. You can't use skill that way unless you have that.
And Skill Specialization special ability give bonus just to one of Application listed for that skill.
Okay, thanks. That's starting to make a good deal of sense to me now, or at least is giving me a perspective on order of things.
