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Aysle Preview #11 – Magic Items (Part 2)

Aysle Preview #11 – Magic Items (Part 2)

Even though the Aysle Kickstarter is going strong doesn’t mean that we can’t do more previews! 

Previously we told you about general properties of magic items and what they’re all about. Today we’re going to look at some examples of new magic items.

Even at this point, we are still doing playtesting and editing, so these items may still change before the final version is done.

Consumables

Consumables don’t count against any limits to wearing or carrying magic or arcane items. Most consumables are considered Enchanted items, but more powerful items, especially if  they’re based on higher axiom spells are considered Arcane items.

First up we have an example of a potion:

Nearly all scrolls are based on magic spells:

Magic Armor

Finally for today, here’s an example of magic “armor”. Enchanted cloth provides a +1 Armor bonus that covers the torso and limbs, but does not have a Max Dex.

We have a ton of magic items in the Aysle Sourcebook, so there’s more to preview later!


If you have any questions, head on over to our forums!

Art: Talon Dunning


Aysle Kickstarter Launches Tomorrow!

Aysle Kickstarter Launches Tomorrow!

The Aysle Kickstarter launches tomorrow at 10 am Eastern Daylight Time!

In earlier posts we talked about the different basic pledge levels, as well as the Limited tiers.

If you have any questions, head on over to our forums!

Art: Maurizio Giorgio


Aysle Kickstarter Limited Pledge Levels

Aysle Kickstarter Limited Pledge Levels

The Aysle Kickstarter launches July 2, at 10am Eastern Daylight Time.

Previously we discussed the basic pledge levels, as well as some of the changes to the Aysle Kickstarter from earlier ones.

Today we detail the Limited tiers for this campaign.

These tiers often go VERY FAST! So if you want one of these, make sure you’re there at the launch time of 10am Eastern Daylight Time. Also, remember that the Kickstarter itself will be in Euros, but we will display approximate values in US Dollars as well.

  • Champion (Limit 10 at ~$500): This tier gets you the Aysle Treasure Coffer plus we’ll work with you to create an official Core Earth or Aysle Archetype! This includes custom Perks, spells, miracles, or magic items, art for your character, and your character becomes the “iconic” version of that Archetype. Archetypes from this level become a digital extra for all backers.
  • Royalty (Limit 6 at ~$1000): You get the Aysle Treasure Coffer plus a seat at the GenCon game for Friday, August 2. That’s THIS GenCon (we’re doing two Backer games this year)…so yes, it’s literally right after the Kickstarter ends.
  • Unexpected Treasure (Limit 20 at ~$840): If you’re just getting into Torg Eternity, and want to catch up, this is the tier to go for. It includes ALL FOUR “Cargo Boxes” (The corebook Cargo Box that started it all, Living Land Survival Box, Nile Empire Sarcophagus, and the Aysle Treasure Coffer).

If you have any questions, head on over to our forums!

Art: Maurizio Giorgio


Aysle Preview #10 – When Cosms Collide

Aysle Preview #10 – When Cosms Collide

The Aysle Kickstarter launches July 2, at 10am Eastern Daylight Time.

One of the core products of the Aysle Kickstarter is When Cosms Collide:

When Cosms Collide! Original Torg co-creator Greg Gorden returns with a new mega-adventure! The Cyberpapacy, technodemons, Mobius’ shocktroopers, and others all seem to have business in the realm of Aysle—and the Storm Knights caught in the middle. Join the action and uncover the mystery of what has so many High Lords moving through Uthorion’s kingdom, and what he intends to do about it!

So what does that all mean?

Tharkold mercenaries training Uthorion scouts in modern firearms for their forays against Core Earth, enchanted wolves hunting down Cyberpapal Techqisitioners, Nile archeological teams striking “enemies of our enemies” deals with heroes, what’s left of Core Earth Copenhagen offering citizenship to trolls… to the dismay of the Elven settlers, and a self-appointed Russian Baroness setting up an independent polity in the middle of the mess.

That Baroness is Nochnaya Svech, a Russian Core Earther who transcended…but she is not a Stormer, nor is she a Storm Knight but something…else. The Tharkoldu call her a ‘soul isotope’.

Instead of her fundamental abilities being able to Soak Damage and Boost Action, Baroness Svecha has the abilities of Cosm Chameleon (spend a Possibility to make a reality test to transform people, objects, or places to another reality for a scene) and Disconnection (spend a Possibility and make a reality test to disconnect a target from their reality).

 


If you have any questions, head on over to our forums!

Art: Bien Flores and Unique Sopaire


Aysle Kickstarter Pledge Levels

Aysle Kickstarter Pledge Levels

The Aysle Kickstarter launches July 2, at 10am Eastern Daylight Time.

Prices Will be in Euros: There is one thing we want to give a heads up on…because Ulisses International’s HQ is in Europe, we have to do the Kickstarter in Euros, instead of US Dollars.  We’ll be posting everything on the Kickstarter in both currencies.

Pledge Levels: So what pledge levels can you expect?  The base tiers are as follows:

  • Digital (~$40): Similar to previous Kickstarters this pledge level will get you all of the following in digital format:
    • Aysle Sourcebook (PDF only)
    • Aysle GM Screen and Archetypes (PDF only)
    • Revenge of the Carredon adventure (PDF only)
    • When Cosms Collide adventure (PDF only)
    • All Unlocked Digital Stretch Goals (PDF or other digital formats)
  • Player (~$50): At this level you will get print and PDF copies of the Aysle Sourcebook, plus the rest of the items of the Digital level. It is also eligible for Add-ons.
  • Treasure Coffer (~$200): The Aysle version of the “Cargo Box” will be fulled of all sorts of goodies including print copies of the first four products listed under the Digital level, all unlocked digital stretch goals, the Treasure Coffer box, and the usual goodies including Threat Cards, Threat Blips, Aysle Possibilities, and the Revenge of the Carredon soundtrack. Additionally, all unlocked Treasure Coffer stretch goals will be included.

The Treasure Coffer will be a deal, as it includes a print copy of the When Cosms Collide adventure (more on that tomorrow!) but the price of the Treasure Coffer is only $20 more than the Living Land and Nile Empire equivalents.

No GM Level: You’ll notice that there is no GM level this time around. For those, just pick the Player level and add the print products you want as add-ons, or pledge the amount you plan to spend in the manager later on.

Special Pledge Levels: Finally, there will be three special pledge levels, but we’ll talk about those in a couple of days.

Shipping in the Pledge Manager: In previous Kickstarters we had shipping as part of the pledge, but this time we will be collecting it in the Pledge Manager at the end.  The amounts are about the same, it’s just the process we’ll be doing is a bit different, and we wanted to give everyone a heads up about that.


If you have any questions, head on over to our forums!

Art: Bien Flores


Aysle Kickstarter Launches July 2!

Aysle Kickstarter Launches July 2!

Sorry, no Part 2 of Magic Items this week, but that’s because we are announcing that the Aysle Kickstarter will launch on July 2 at 10am Eastern Daylight Time!

We will be previewing the pledge levels and the products that are part of this, in the coming days, but I did want to mention that there will be a special addition to this wave: a product by Greg Gordon, co-creator of Torg!  This will be Greg’s first product as a member of the Torg Eternity design team!


If you have any questions, head on over to our forums!

Art: Bien Flores


Aysle Preview #9 – Magic Items (Part 1)

Aysle Preview #9 – Magic Items (Part 1)

Deanna’s Note: Please remember that the Aysle Sourcebook is in development and playtesting, and some details described below may still change.

Magic items are everywhere in Aysle and they’re nearly as ubiquitous as electronic items are in Core Earth. There are brooms that sweep themselves, speaking stones that allow people to communicate over large distances, and even rocks that allow people to forecast the weather.

Before it happens.

Enchanted Items

Magic items are divided into three categories of increasing power.  Enchanted items have a Magic Axiom of 13. These are the basic enhanced items most Storm Knights carry:  magic weapons, armor, shields, and the like. In addition to specific named items, many items can carry enhancements like Armor +1, shields that provide a +1 bonus to dodge and melee defenses, and weapons that gain a +1 bonus to damage.

Arcane Items

More powerful magic items known as Arcane items have a Magic Axiom of 23.  These items feature either more powerful enhancements or effects (such as Armor +2), two enhancements (such as a Dancing Sword +1), or effects that replicate spells of higher Magic Axiom. Enchanted items that gain another enhancement through Aysle’s Law of Enchantment become Arcane items. Arcane items are quite useful and rare, which makes them significantly harder (and more expensive) to acquire.

Being Magic Axiom 23, Arcane items have gained a limited amount of sentience, and only provide their benefits to those who attune to them. Unlike Enchanted items, most people can attune to a single Arcane item at a time, though they may attune to a different item, ending the bond with the first. However, if a character does so, the Arcane item will be jealous and refuse to re-attune if its previous owner decides to change his mind. It will begrudgingly accept attuning to a companion though.

That said, a Storm Knight who wishes to wield multiple Arcane items can select a Perk that allows her to do so, assuming they have a high enough Charisma.

Artifacts

Artifacts are unique and very powerful magic items, and are roughly the magic equivalent of Sacred items. They have a Magic Axiom of 24 and are fully sentient. They bond even stronger with their owners, and a person may only bond with a single Artifact at a time, but if the bond is broken, it will not bond with another until its previous owner dies…and it mourns for a year and a day. For this reason, the Delphi Council will not request a Storm Knight hand over an Artifact.

Artifacts have the most and strongest enhancements, like Damage +3, or Sharp, which grants a bladed weapon Armor Piercing 4, or a Dancing Spell Deflector Shield +1.

The Gear chapter of the Aysle Sourcebook is chock full of stuff, so we’ll continue looking at magic items (and more) next week.


If you have any questions or would like to discuss this preview, head on over to our forums!

Art: Talon Dunning


Aysle Preview #8 – Revenge of the Carredon (Part 2)

Aysle Preview #8 – Revenge of the Carredon (Part 2)

Revenge of the Carredon is a seven act adventure that is coming in the Aysle Kickstarter, and takes the Storm Knights across the realm of Aysle. This week we preview one of the pages from the adventure.

WARNING!  HERE BE SPOILERS!!!

 


 

 

If you have any questions or would like to discuss this preview, head on over to our forums!

Art: Talon Dunning


Aysle Preview #7 – Revenge of the Carredon

Aysle Preview #7 – Revenge of the Carredon

Revenge of the Carredon is a seven act adventure that is coming in the Aysle Kickstarter, and takes the Storm Knights across the realm of Aysle.

WARNING!  HERE BE SPOILERS!!!

 

 

 

 

 

 

 


The outcome determines the fate of Tolwyn Tancred, a powerful and influential figure in Queen Pella Ardinay’s court, whose presence or absence could have a lasting impact on the morale of the forces of Light, the unity of House Tancred, and the odds of victory in numerous battles throughout the realm. By the end of the adventure, the heroes will finally confront an ancient evil and solve an old mystery, while stopping the machinations of Uthorion.

Here’s a sample page from the adventure:

If you have any questions or would like to discuss this preview, head on over to our forums!

Art: Aaron Riley


Aysle Preview #6 – Threats

Aysle Preview #6 – Threats

 

The Aysle Sourcebook provides a bunch of new Threats to inflict on Storm Knights, and here are several examples.  Please remember that the book is still under development and editing, so some changes still may be made.

We’re going to hold the gospog back for a later preview, but there are several creatures, including frost giants, cherybs (water elementals that consist of two creatures, one of the Light and one of Darkness), and powries (vicious fae that wield sharp knives and giggle maniacally when they draw blood).

Here’s a couple of detailed stat blocks for clankers and great dragons:

 

There are also several varieties of human (or human-ish) foes, including knights, lyches, vikings and wizards. 

Here’s the Lyche:

If you have any questions or would like to discuss this preview, head on over to our forums!

Art: Gunship Revolution


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